Tuesday, April 17, 2007

Recoil [PC Games]

Recoil is really a hybrid. First off, it's pretty thoughtful game. You need to thing things through before you go charging off into the jaws of death. But it's also a game of intense, frantic action. Here's how it works: You formulate what you consider to be a reasonable and thorough plan and put it into action. Suddenly it all goes terribly and completely wrong. Once the smoke clears you start all over again. Make a new plan...etc. Who was it who said "No plan ever survives contact with the enemy?" Give that guy a raise. He's on to something.

Your job is to drive into six successive battle zones. The "sinister forces" (snicker) have seized several installations and it's up to you to liberate them. They own missile silos, power plants, mining operations, etcetera. There are several different parts to each mission-blow up the force field to get to the power plant to shut off the power to disarm the missiles that were aimed at the house that Jack built. You get the idea. At the end of each zone, you are airlifted to the next and the whole process starts over again.

The controls are pretty basic. You have one set for the base of the tank and another for the turret. I found that using the arrow keys to steer the tank and the mouse to point the turret worked extremely well. There are a few other options here but none of them seemed to work as well.

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